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Rename MatchStarted() -> GameplayStarted()
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@ -72,7 +72,7 @@ namespace osu.Game.Online.Multiplayer
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/// <summary>
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/// Invoked when the multiplayer server requests gameplay to be started.
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/// </summary>
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public event Action? MatchStarted;
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public event Action? GameplayStarted;
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/// <summary>
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/// Invoked when the multiplayer server has finished collating results.
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@ -604,14 +604,14 @@ namespace osu.Game.Online.Multiplayer
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return Task.CompletedTask;
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}
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Task IMultiplayerClient.MatchStarted()
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Task IMultiplayerClient.GameplayStarted()
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{
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Scheduler.Add(() =>
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{
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if (Room == null)
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return;
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MatchStarted?.Invoke();
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GameplayStarted?.Invoke();
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}, false);
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return Task.CompletedTask;
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