Use new ArgumentNullException.ThrowIfNull throw-helper API

This commit is contained in:
Berkan Diler
2022-12-22 21:27:59 +01:00
parent 867a1963be
commit 08d2fbeb8e
27 changed files with 36 additions and 54 deletions

View File

@ -33,9 +33,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
protected PatternGenerator(HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
{
if (hitObject == null) throw new ArgumentNullException(nameof(hitObject));
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
ArgumentNullException.ThrowIfNull(hitObject);
ArgumentNullException.ThrowIfNull(beatmap);
ArgumentNullException.ThrowIfNull(previousPattern);
HitObject = hitObject;
Beatmap = beatmap;