From 08ef8ed8ea22b3266937f0b463da005ef54db6b9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 15 Dec 2016 21:20:27 +0900 Subject: [PATCH] Add comment about future implementation. --- osu.Game/Screens/Select/PlaySongSelect.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index e9e5144159..6e311d7dd5 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -157,6 +157,8 @@ namespace osu.Game.Screens.Select if (player != null) return; + //in the future we may want to move this logic to a PlayerLoader gamemode or similar, so we can rely on the SongSelect transition + //and provide a better loading experience (at the moment song select is still accepting input during preload). player = new Player { BeatmapInfo = carousel.SelectedGroup.SelectedPanel.Beatmap,