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Remove hit object types solution-wide.
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@ -1,21 +0,0 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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namespace osu.Game.Modes.Taiko.Objects
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{
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[Flags]
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public enum TaikoHitType
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{
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None = 0,
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CentreHit = 1 << 0,
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RimHit = 1 << 1,
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DrumRoll = 1 << 2,
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DrumRollTick = 1 << 3,
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Bash = 1 << 4,
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Finisher = 1 << 5,
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Hit = CentreHit | RimHit
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}
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}
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