mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 07:33:55 +09:00
Merge branch 'master' into cinema-mod
This commit is contained in:
@ -8,7 +8,6 @@ using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Mods
|
||||
{
|
||||
@ -42,7 +41,7 @@ namespace osu.Game.Rulesets.Mods
|
||||
HitObject lastObject = beatmap.HitObjects.LastOrDefault();
|
||||
|
||||
beginRampTime = beatmap.HitObjects.FirstOrDefault()?.StartTime ?? 0;
|
||||
finalRateTime = final_rate_progress * ((lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0);
|
||||
finalRateTime = final_rate_progress * (lastObject?.GetEndTime() ?? 0);
|
||||
}
|
||||
|
||||
public virtual void Update(Playfield playfield)
|
||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
|
||||
namespace osu.Game.Rulesets.Objects
|
||||
{
|
||||
@ -28,7 +27,7 @@ namespace osu.Game.Rulesets.Objects
|
||||
return;
|
||||
|
||||
HitObject lastObject = beatmap.HitObjects.Last();
|
||||
double lastHitTime = 1 + ((lastObject as IHasEndTime)?.EndTime ?? lastObject.StartTime);
|
||||
double lastHitTime = 1 + lastObject.GetEndTime();
|
||||
|
||||
var timingPoints = beatmap.ControlPointInfo.TimingPoints;
|
||||
|
||||
|
@ -382,7 +382,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
|
||||
if (Result != null && Result.HasResult)
|
||||
{
|
||||
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
var endTime = HitObject.GetEndTime();
|
||||
|
||||
if (Result.TimeOffset + endTime > Time.Current)
|
||||
{
|
||||
@ -460,7 +460,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
throw new InvalidOperationException($"{GetType().ReadableName()} applied a {nameof(JudgementResult)} but did not update {nameof(JudgementResult.Type)}.");
|
||||
|
||||
// Ensure that the judgement is given a valid time offset, because this may not get set by the caller
|
||||
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
var endTime = HitObject.GetEndTime();
|
||||
|
||||
Result.TimeOffset = Math.Min(HitObject.HitWindows.WindowFor(HitResult.Miss), Time.Current - endTime);
|
||||
|
||||
@ -495,7 +495,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
|
||||
if (Judged)
|
||||
return false;
|
||||
|
||||
var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime;
|
||||
var endTime = HitObject.GetEndTime();
|
||||
CheckForResult(userTriggered, Time.Current - endTime);
|
||||
|
||||
return Judged;
|
||||
|
@ -158,4 +158,17 @@ namespace osu.Game.Rulesets.Objects
|
||||
[NotNull]
|
||||
protected virtual HitWindows CreateHitWindows() => new HitWindows();
|
||||
}
|
||||
|
||||
public static class HitObjectExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns the end time of this object.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This returns the <see cref="IHasEndTime.EndTime"/> where available, falling back to <see cref="HitObject.StartTime"/> otherwise.
|
||||
/// </remarks>
|
||||
/// <param name="hitObject">The object.</param>
|
||||
/// <returns>The end time of this object.</returns>
|
||||
public static double GetEndTime(this HitObject hitObject) => (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime;
|
||||
}
|
||||
}
|
||||
|
@ -15,7 +15,6 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Timing;
|
||||
using osu.Game.Rulesets.UI.Scrolling.Algorithms;
|
||||
|
||||
@ -112,7 +111,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
|
||||
double lastObjectTime = Objects.LastOrDefault()?.GetEndTime() ?? double.MaxValue;
|
||||
double baseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH;
|
||||
|
||||
if (RelativeScaleBeatLengths)
|
||||
|
Reference in New Issue
Block a user