Fix test scene not correctly building a playable beatmap

This commit is contained in:
Dean Herbert
2020-02-05 18:14:44 +09:00
parent d04cc0123d
commit 09273d1da9
3 changed files with 27 additions and 9 deletions

View File

@ -15,7 +15,7 @@ namespace osu.Game.Tests.Beatmaps
{
public TestBeatmap(RulesetInfo ruleset)
{
var baseBeatmap = createTestBeatmap();
var baseBeatmap = CreateBeatmap();
BeatmapInfo = baseBeatmap.BeatmapInfo;
ControlPointInfo = baseBeatmap.ControlPointInfo;
@ -37,6 +37,8 @@ namespace osu.Game.Tests.Beatmaps
};
}
protected virtual Beatmap CreateBeatmap() => createTestBeatmap();
private static Beatmap createTestBeatmap()
{
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(test_beatmap_data)))