Set depths from playfield add methods instead of DrawableHitObject

This commit is contained in:
smoogipooo
2017-09-13 16:17:01 +09:00
parent 6682c3a736
commit 093d82ac45
6 changed files with 9 additions and 3 deletions

View File

@ -45,6 +45,8 @@ namespace osu.Game.Rulesets.Catch.UI
public override void Add(DrawableHitObject h)
{
h.Depth = (float)h.HitObject.StartTime;
base.Add(h);
var fruit = (DrawableFruit)h;