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Set depths from playfield add methods instead of DrawableHitObject
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@ -203,6 +203,8 @@ namespace osu.Game.Rulesets.Mania.UI
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/// <param name="hitObject">The DrawableHitObject to add.</param>
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public override void Add(DrawableHitObject hitObject)
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{
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hitObject.Depth = (float)hitObject.HitObject.StartTime;
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hitObject.AccentColour = AccentColour;
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HitObjects.Add(hitObject);
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}
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