Merge branch 'fix-broken-test-scene' into spectator-state-rework

This commit is contained in:
Dan Balasescu
2022-02-04 22:42:10 +09:00
29 changed files with 701 additions and 215 deletions

View File

@ -90,5 +90,100 @@ namespace osu.Game.Tests.Visual.Editing
AddAssert("track length changed", () => Beatmap.Value.Track.Length > 60000);
}
[Test]
public void TestCreateNewDifficulty()
{
string firstDifficultyName = Guid.NewGuid().ToString();
string secondDifficultyName = Guid.NewGuid().ToString();
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName);
AddStep("save beatmap", () => Editor.Save());
AddAssert("new beatmap persisted", () =>
{
var beatmap = beatmapManager.QueryBeatmap(b => b.DifficultyName == firstDifficultyName);
var set = beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID);
return beatmap != null
&& beatmap.DifficultyName == firstDifficultyName
&& set != null
&& set.PerformRead(s => s.Beatmaps.Single().ID == beatmap.ID);
});
AddAssert("can save again", () => Editor.Save());
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new OsuRuleset().RulesetInfo));
AddUntilStep("wait for created", () =>
{
string difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
return difficultyName != null && difficultyName != firstDifficultyName;
});
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = secondDifficultyName);
AddStep("save beatmap", () => Editor.Save());
AddAssert("new beatmap persisted", () =>
{
var beatmap = beatmapManager.QueryBeatmap(b => b.DifficultyName == secondDifficultyName);
var set = beatmapManager.QueryBeatmapSet(s => s.ID == EditorBeatmap.BeatmapInfo.BeatmapSet.ID);
return beatmap != null
&& beatmap.DifficultyName == secondDifficultyName
&& set != null
&& set.PerformRead(s => s.Beatmaps.Count == 2 && s.Beatmaps.Any(b => b.DifficultyName == secondDifficultyName));
});
}
[Test]
public void TestCreateNewBeatmapFailsWithBlankNamedDifficulties()
{
Guid setId = Guid.Empty;
AddStep("retrieve set ID", () => setId = EditorBeatmap.BeatmapInfo.BeatmapSet!.ID);
AddStep("save beatmap", () => Editor.Save());
AddAssert("new beatmap persisted", () =>
{
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
return set != null && set.PerformRead(s => s.Beatmaps.Count == 1 && s.Files.Count == 1);
});
AddStep("try to create new difficulty", () => Editor.CreateNewDifficulty(new OsuRuleset().RulesetInfo));
AddAssert("beatmap set unchanged", () =>
{
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
return set != null && set.PerformRead(s => s.Beatmaps.Count == 1 && s.Files.Count == 1);
});
}
[Test]
public void TestCreateNewBeatmapFailsWithSameNamedDifficulties()
{
Guid setId = Guid.Empty;
const string duplicate_difficulty_name = "duplicate";
AddStep("retrieve set ID", () => setId = EditorBeatmap.BeatmapInfo.BeatmapSet!.ID);
AddStep("set difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = duplicate_difficulty_name);
AddStep("save beatmap", () => Editor.Save());
AddAssert("new beatmap persisted", () =>
{
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
return set != null && set.PerformRead(s => s.Beatmaps.Count == 1 && s.Files.Count == 1);
});
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new OsuRuleset().RulesetInfo));
AddUntilStep("wait for created", () =>
{
string difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
return difficultyName != null && difficultyName != duplicate_difficulty_name;
});
AddStep("set difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = duplicate_difficulty_name);
AddStep("try to save beatmap", () => Editor.Save());
AddAssert("beatmap set not corrupted", () =>
{
var set = beatmapManager.QueryBeatmapSet(s => s.ID == setId);
// the difficulty was already created at the point of the switch.
// what we want to check is that both difficulties do not use the same file.
return set != null && set.PerformRead(s => s.Beatmaps.Count == 2 && s.Files.Count == 2);
});
}
}
}

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@ -5,7 +5,6 @@ using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -28,6 +27,7 @@ using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual.Spectator;
using osu.Game.Tests.Visual.UserInterface;
using osuTK;
using osuTK.Graphics;
@ -36,111 +36,110 @@ namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSpectatorPlayback : OsuManualInputManagerTestScene
{
protected override bool UseOnlineAPI => true;
private TestRulesetInputManager playbackManager;
private TestRulesetInputManager recordingManager;
private Replay replay;
private TestReplayRecorder recorder;
private ManualClock manualClock;
private OsuSpriteText latencyDisplay;
private TestFramedReplayInputHandler replayHandler;
[Resolved]
private SpectatorClient spectatorClient { get; set; }
[Cached]
private GameplayState gameplayState = new GameplayState(new Beatmap(), new OsuRuleset(), Array.Empty<Mod>());
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Reset recorder state", cleanUpState);
AddStep("Setup containers", () =>
{
replay = new Replay();
manualClock = new ManualClock();
SpectatorClient spectatorClient;
spectatorClient.OnNewFrames += onNewFrames;
Children = new Drawable[]
Child = new DependencyProvidingContainer
{
new GridContainer
RelativeSizeAxes = Axes.Both,
CachedDependencies = new[]
{
RelativeSizeAxes = Axes.Both,
Content = new[]
(typeof(SpectatorClient), (object)(spectatorClient = new TestSpectatorClient())),
(typeof(GameplayState), new GameplayState(new Beatmap(), new OsuRuleset(), Array.Empty<Mod>()))
},
Children = new Drawable[]
{
spectatorClient,
new GridContainer
{
new Drawable[]
RelativeSizeAxes = Axes.Both,
Content = new[]
{
recordingManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
new Drawable[]
{
Recorder = recorder = new TestReplayRecorder
recordingManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
{
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
Recorder = new TestReplayRecorder
{
new Box
ScreenSpaceToGamefield = pos => recordingManager.ToLocalSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Colour = Color4.Brown,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Sending",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
}
},
new Drawable[]
{
playbackManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
new Box
{
Colour = Color4.Brown,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Sending",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
}
},
new Drawable[]
{
Clock = new FramedClock(manualClock),
ReplayInputHandler = replayHandler = new TestFramedReplayInputHandler(replay)
playbackManager = new TestRulesetInputManager(TestSceneModSettings.CreateTestRulesetInfo(), 0, SimultaneousBindingMode.Unique)
{
GamefieldToScreenSpace = pos => playbackManager.ToScreenSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
Clock = new FramedClock(manualClock),
ReplayInputHandler = replayHandler = new TestFramedReplayInputHandler(replay)
{
new Box
GamefieldToScreenSpace = pos => playbackManager.ToScreenSpace(pos),
},
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Colour = Color4.DarkBlue,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Receiving",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
new Box
{
Colour = Color4.DarkBlue,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Text = "Receiving",
Scale = new Vector2(3),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new TestInputConsumer()
}
},
}
}
}
}
},
latencyDisplay = new OsuSpriteText()
},
latencyDisplay = new OsuSpriteText()
}
};
spectatorClient.OnNewFrames += onNewFrames;
});
}
@ -200,20 +199,6 @@ namespace osu.Game.Tests.Visual.Gameplay
manualClock.CurrentTime = time.Value;
}
[TearDownSteps]
public void TearDown()
{
AddStep("stop recorder", cleanUpState);
}
private void cleanUpState()
{
// Ensure previous recorder is disposed else it may affect the global playing state of `SpectatorClient`.
recorder?.RemoveAndDisposeImmediately();
recorder = null;
spectatorClient.OnNewFrames -= onNewFrames;
}
public class TestFramedReplayInputHandler : FramedReplayInputHandler<TestReplayFrame>
{
public TestFramedReplayInputHandler(Replay replay)

View File

@ -6,10 +6,18 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Statistics;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Tests.Resources;
using osuTK;
@ -41,6 +49,24 @@ namespace osu.Game.Tests.Visual.Ranking
loadPanel(TestResources.CreateTestScoreInfo());
}
[Test]
public void TestScoreInRulesetWhereAllStatsRequireHitEvents()
{
loadPanel(TestResources.CreateTestScoreInfo(new TestRulesetAllStatsRequireHitEvents().RulesetInfo));
}
[Test]
public void TestScoreInRulesetWhereNoStatsRequireHitEvents()
{
loadPanel(TestResources.CreateTestScoreInfo(new TestRulesetNoStatsRequireHitEvents().RulesetInfo));
}
[Test]
public void TestScoreInMixedRuleset()
{
loadPanel(TestResources.CreateTestScoreInfo(new TestRulesetMixed().RulesetInfo));
}
[Test]
public void TestNullScore()
{
@ -75,5 +101,134 @@ namespace osu.Game.Tests.Visual.Ranking
return hitEvents;
}
private class TestRuleset : Ruleset
{
public override IEnumerable<Mod> GetModsFor(ModType type)
{
throw new NotImplementedException();
}
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
{
throw new NotImplementedException();
}
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap)
{
throw new NotImplementedException();
}
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap)
{
throw new NotImplementedException();
}
public override string Description => string.Empty;
public override string ShortName => string.Empty;
protected static Drawable CreatePlaceholderStatistic(string message) => new Container
{
RelativeSizeAxes = Axes.X,
Masking = true,
CornerRadius = 20,
Height = 250,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.5f),
Alpha = 0.5f
},
new OsuSpriteText
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = message,
Margin = new MarginPadding { Left = 20 }
}
}
};
}
private class TestRulesetAllStatsRequireHitEvents : TestRuleset
{
public override StatisticRow[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap)
{
return new[]
{
new StatisticRow
{
Columns = new[]
{
new StatisticItem("Statistic Requiring Hit Events 1",
() => CreatePlaceholderStatistic("Placeholder statistic. Requires hit events"), true)
}
},
new StatisticRow
{
Columns = new[]
{
new StatisticItem("Statistic Requiring Hit Events 2",
() => CreatePlaceholderStatistic("Placeholder statistic. Requires hit events"), true)
}
}
};
}
}
private class TestRulesetNoStatsRequireHitEvents : TestRuleset
{
public override StatisticRow[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap)
{
return new[]
{
new StatisticRow
{
Columns = new[]
{
new StatisticItem("Statistic Not Requiring Hit Events 1",
() => CreatePlaceholderStatistic("Placeholder statistic. Does not require hit events"))
}
},
new StatisticRow
{
Columns = new[]
{
new StatisticItem("Statistic Not Requiring Hit Events 2",
() => CreatePlaceholderStatistic("Placeholder statistic. Does not require hit events"))
}
}
};
}
}
private class TestRulesetMixed : TestRuleset
{
public override StatisticRow[] CreateStatisticsForScore(ScoreInfo score, IBeatmap playableBeatmap)
{
return new[]
{
new StatisticRow
{
Columns = new[]
{
new StatisticItem("Statistic Requiring Hit Events",
() => CreatePlaceholderStatistic("Placeholder statistic. Requires hit events"), true)
}
},
new StatisticRow
{
Columns = new[]
{
new StatisticItem("Statistic Not Requiring Hit Events",
() => CreatePlaceholderStatistic("Placeholder statistic. Does not require hit events"))
}
}
};
}
}
}
}