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Adjust Add different background colour for timing area
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@ -71,13 +71,20 @@ namespace osu.Game.Screens.Edit.Timing
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{
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RelativeSizeAxes = Axes.Both;
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const float margins = 10;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = colours.Background2,
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Colour = colours.Background3,
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RelativeSizeAxes = Axes.Both,
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},
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new Box
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{
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Colour = colours.Background2,
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RelativeSizeAxes = Axes.Y,
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Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
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},
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new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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@ -89,7 +96,7 @@ namespace osu.Game.Screens.Edit.Timing
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Direction = FillDirection.Horizontal,
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Margin = new MarginPadding(10),
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Margin = new MarginPadding(margins),
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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