diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs index 3686b702c4..3388074ffc 100644 --- a/osu.Game/Database/ArchiveModelManager.cs +++ b/osu.Game/Database/ArchiveModelManager.cs @@ -485,7 +485,7 @@ namespace osu.Game.Database if (ZipUtils.IsZipArchive(path)) return new ZipArchiveReader(File.Open(path, FileMode.Open, FileAccess.Read, FileShare.Read), Path.GetFileName(path)); if (Directory.Exists(path)) - return new LegacyFilesystemReader(path); + return new LegacyDirectoryArchiveReader(path); throw new InvalidFormatException($"{path} is not a valid archive"); } } diff --git a/osu.Game/IO/Archives/LegacyFilesystemReader.cs b/osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs similarity index 85% rename from osu.Game/IO/Archives/LegacyFilesystemReader.cs rename to osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs index dcaaf41c77..cad056b66a 100644 --- a/osu.Game/IO/Archives/LegacyFilesystemReader.cs +++ b/osu.Game/IO/Archives/LegacyDirectoryArchiveReader.cs @@ -8,13 +8,13 @@ using System.Linq; namespace osu.Game.IO.Archives { /// - /// Reads an extracted legacy beatmap from disk. + /// Reads an archive from a directory on disk. /// - public class LegacyFilesystemReader : ArchiveReader + public class LegacyDirectoryArchiveReader : ArchiveReader { private readonly string path; - public LegacyFilesystemReader(string path) + public LegacyDirectoryArchiveReader(string path) : base(Path.GetFileName(path)) { // re-get full path to standardise with Directory.GetFiles return values below.