Fix handlers for other rulesets

This commit is contained in:
Dean Herbert
2019-03-28 15:09:06 +09:00
parent 148e26a6d4
commit 09a7950a3b
3 changed files with 6 additions and 4 deletions

View File

@ -18,6 +18,6 @@ namespace osu.Game.Rulesets.Mania.Replays
protected override bool IsImportant(ManiaReplayFrame frame) => frame.Actions.Any();
public override List<IInput> GetPendingInputs() => new List<IInput> { new ReplayState<ManiaAction> { PressedActions = CurrentFrame.Actions } };
public override List<IInput> GetPendingInputs() => new List<IInput> { new ReplayState<ManiaAction> { PressedActions = CurrentFrame?.Actions ?? new List<ManiaAction>() } };
}
}