From 09b7ba41d6632da36896b2b79371aa54e601961e Mon Sep 17 00:00:00 2001 From: ekrctb Date: Mon, 30 Nov 2020 13:00:01 +0900 Subject: [PATCH] Consistently use readonly field for bindables. --- .../Objects/Drawables/DrawablePalpableCatchHitObject.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawablePalpableCatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawablePalpableCatchHitObject.cs index 128d81aca4..a3908f94b6 100644 --- a/osu.Game.Rulesets.Catch/Objects/Drawables/DrawablePalpableCatchHitObject.cs +++ b/osu.Game.Rulesets.Catch/Objects/Drawables/DrawablePalpableCatchHitObject.cs @@ -14,9 +14,9 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables { public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject; - public Bindable HyperDash { get; } = new Bindable(); + public readonly Bindable HyperDash = new Bindable(); - public Bindable ScaleBindable { get; } = new Bindable(1); + public readonly Bindable ScaleBindable = new Bindable(1); public readonly Bindable IndexInBeatmap = new Bindable();