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Fix SongSelect-related test failures
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@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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});
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AddStep("create song select", () => LoadScreen(songSelect = new TestMultiplayerMatchSongSelect(SelectedRoom.Value)));
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AddUntilStep("wait for present", () => songSelect.IsCurrentScreen());
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AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded);
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}
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[Test]
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