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Add scaling support to osu! editor
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@ -67,7 +67,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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{
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Children = new Drawable[]
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{
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new ComposeSelectionBox(),
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CreateSelectionBox(),
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new Container
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{
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Name = "info text",
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@ -91,6 +91,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
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};
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}
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public virtual ComposeSelectionBox CreateSelectionBox() => new ComposeSelectionBox();
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#region User Input Handling
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/// <summary>
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