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Remove PlayMode game-wide.
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@ -37,13 +37,12 @@ namespace osu.Game.Overlays.Mods
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public readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>();
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public readonly Bindable<PlayMode> PlayMode = new Bindable<PlayMode>();
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public readonly Bindable<Ruleset> Ruleset = new Bindable<Ruleset>();
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private void modeChanged(PlayMode newMode)
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private void rulesetChanged(Ruleset newRuleset)
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{
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var ruleset = RulesetCollection.GetRuleset(newMode);
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foreach (ModSection section in modSectionsContainer.Children)
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section.Buttons = ruleset.GetModsFor(section.ModType).Select(m => new ModButton(m)).ToArray();
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section.Buttons = newRuleset.GetModsFor(section.ModType).Select(m => new ModButton(m)).ToArray();
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refreshSelectedMods();
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}
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@ -54,9 +53,9 @@ namespace osu.Game.Overlays.Mods
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highMultiplierColour = colours.Green;
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if (osu != null)
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PlayMode.BindTo(osu.PlayMode);
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PlayMode.ValueChanged += modeChanged;
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PlayMode.TriggerChange();
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Ruleset.BindTo(osu.Ruleset);
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Ruleset.ValueChanged += rulesetChanged;
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Ruleset.TriggerChange();
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}
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protected override void PopOut()
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