Use AsNonNull() instead.

This commit is contained in:
andy840119
2022-07-02 19:48:32 +08:00
parent 59c83a3423
commit 0a1543c6e8
4 changed files with 8 additions and 4 deletions

View File

@ -9,6 +9,7 @@ using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Development;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
@ -188,7 +189,7 @@ namespace osu.Game.Online.Spectator
}
if (frame is IConvertibleReplayFrame convertible)
pendingFrames.Enqueue(convertible.ToLegacy(currentBeatmap!));
pendingFrames.Enqueue(convertible.ToLegacy(currentBeatmap.AsNonNull()));
if (pendingFrames.Count > max_pending_frames)
purgePendingFrames();