From 0a1744facaffd299e72d2c8ec8fe30ce29412ae1 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 20 Jul 2022 20:49:57 +0900 Subject: [PATCH] Add to game and bind with configuration setting --- osu.Game/Graphics/UserInterface/FPSCounter.cs | 15 ++++++++++++++- osu.Game/OsuGame.cs | 7 +++++++ osu.Game/OsuGameBase.cs | 16 ---------------- 3 files changed, 21 insertions(+), 17 deletions(-) diff --git a/osu.Game/Graphics/UserInterface/FPSCounter.cs b/osu.Game/Graphics/UserInterface/FPSCounter.cs index 58be2ff5a2..2dd945d375 100644 --- a/osu.Game/Graphics/UserInterface/FPSCounter.cs +++ b/osu.Game/Graphics/UserInterface/FPSCounter.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Allocation; +using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; @@ -13,6 +14,7 @@ using osu.Framework.Localisation; using osu.Framework.Platform; using osu.Framework.Threading; using osu.Framework.Utils; +using osu.Game.Configuration; using osu.Game.Graphics.Sprites; using osuTK; @@ -29,6 +31,8 @@ namespace osu.Game.Graphics.UserInterface private const float idle_background_alpha = 0.4f; + private Bindable showFpsDisplay = null!; + [Resolved] private OsuColour colours { get; set; } = null!; @@ -38,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface } [BackgroundDependencyLoader] - private void load() + private void load(OsuConfigManager config) { InternalChildren = new Drawable[] { @@ -78,12 +82,21 @@ namespace osu.Game.Graphics.UserInterface } }, }; + + showFpsDisplay = config.GetBindable(OsuSetting.ShowFpsDisplay); } protected override void LoadComplete() { base.LoadComplete(); + displayTemporarily(); + + showFpsDisplay.BindValueChanged(showFps => + { + this.FadeTo(showFps.NewValue ? 1 : 0, 100); + displayTemporarily(); + }, true); } protected override bool OnHover(HoverEvent e) diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index bd0a2680ae..23af401dbd 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -814,6 +814,13 @@ namespace osu.Game ScreenStack.ScreenPushed += screenPushed; ScreenStack.ScreenExited += screenExited; + loadComponentSingleFile(new FPSCounter + { + Anchor = Anchor.BottomRight, + Origin = Anchor.BottomRight, + Margin = new MarginPadding(10), + }, topMostOverlayContent.Add); + if (!args?.Any(a => a == @"--no-version-overlay") ?? true) loadComponentSingleFile(versionManager = new VersionManager { Depth = int.MinValue }, ScreenContainer.Add); diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs index 4b5c9c0815..d07d9379f4 100644 --- a/osu.Game/OsuGameBase.cs +++ b/osu.Game/OsuGameBase.cs @@ -17,7 +17,6 @@ using osu.Framework.Development; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Performance; using osu.Framework.Graphics.Textures; using osu.Framework.Input; using osu.Framework.Input.Handlers; @@ -192,8 +191,6 @@ namespace osu.Game private DependencyContainer dependencies; - private Bindable fpsDisplayVisible; - private readonly BindableNumber globalTrackVolumeAdjust = new BindableNumber(global_track_volume_adjust); /// @@ -404,19 +401,6 @@ namespace osu.Game AddFont(Resources, @"Fonts/Venera/Venera-Black"); } - protected override void LoadComplete() - { - base.LoadComplete(); - - // TODO: This is temporary until we reimplement the local FPS display. - // It's just to allow end-users to access the framework FPS display without knowing the shortcut key. - fpsDisplayVisible = LocalConfig.GetBindable(OsuSetting.ShowFpsDisplay); - fpsDisplayVisible.ValueChanged += visible => { FrameStatistics.Value = visible.NewValue ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; }; - fpsDisplayVisible.TriggerChange(); - - FrameStatistics.ValueChanged += e => fpsDisplayVisible.Value = e.NewValue != FrameStatisticsMode.None; - } - protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(base.CreateChildDependencies(parent));