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Merge branch 'mania-beatmap-conversion' into mania-endtime-object-conversion
# Conflicts: # osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
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@ -50,7 +50,6 @@
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<Compile Include="Beatmaps\Patterns\Legacy\EndTimeObjectPatternGenerator.cs" />
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<Compile Include="Beatmaps\Patterns\Legacy\PatternGenerator.cs" />
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<Compile Include="Beatmaps\Patterns\PatternGenerator.cs" />
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<Compile Include="Beatmaps\LegacyBeatmapConverter.cs" />
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<Compile Include="Beatmaps\Patterns\Legacy\PatternType.cs" />
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<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
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<Compile Include="Beatmaps\Patterns\Pattern.cs" />
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