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Send a warning notification if device is unplugged and low battery
- Uses Xamarin.Essentials in osu.Game.PlayerLoader to check battery level - Encapsulated battery checking in the public BatteryManager class so battery level and plugged in status can be accessed and edited in TestPlayerLoader - When checking battery level, catch NotImplementedException thrown by Xamarin.Essentials.Battery on non-mobile platforms - Added visual unit tests for battery notification To mock battery status and level, we had to define a batteryManager object in TestPlayerLoader and add a new function ResetPlayerWithBattery() Co-Authored-By: Marlina José <marlina@umich.edu>
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@ -16,6 +16,7 @@ namespace osu.Game.Configuration
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{
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SetDefault(Static.LoginOverlayDisplayed, false);
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SetDefault(Static.MutedAudioNotificationShownOnce, false);
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SetDefault(Static.BatteryLowNotificationShownOnce, false);
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SetDefault(Static.LastHoverSoundPlaybackTime, (double?)null);
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SetDefault<APISeasonalBackgrounds>(Static.SeasonalBackgrounds, null);
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}
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@ -25,6 +26,7 @@ namespace osu.Game.Configuration
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{
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LoginOverlayDisplayed,
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MutedAudioNotificationShownOnce,
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BatteryLowNotificationShownOnce,
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/// <summary>
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/// Info about seasonal backgrounds available fetched from API - see <see cref="APISeasonalBackgrounds"/>.
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