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Move metrics to beatmap set
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@ -7,15 +7,10 @@ using Newtonsoft.Json;
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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/// Beatmap metrics based on acculumated online data from community plays.
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/// Beatmap metrics based on accumulated online data from community plays.
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/// </summary>
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public class BeatmapMetrics
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{
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/// <summary>
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/// Total vote counts of user ratings on a scale of 0..10 where 0 is unused (probably will be fixed at API?).
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/// </summary>
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public int[] Ratings { get; set; } = Array.Empty<int>();
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/// <summary>
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/// Points of failure on a relative time scale (usually 0..100).
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/// </summary>
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