diff --git a/osu.Game.Tests/Visual/Editing/TestSceneTimelineSelection.cs b/osu.Game.Tests/Visual/Editing/TestSceneTimelineSelection.cs index a4f4c375bf..54ad4e25e4 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneTimelineSelection.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneTimelineSelection.cs @@ -311,6 +311,7 @@ namespace osu.Game.Tests.Visual.Editing AddStep("jump editor clock", () => EditorClock.Seek(60000)); AddStep("end drag", () => InputManager.ReleaseButton(MouseButton.Left)); assertSelectionIs(addedObjects.Skip(1)); + AddAssert("all blueprints are present", () => blueprintContainer.SelectionBlueprints.Count == EditorBeatmap.SelectedHitObjects.Count); } private void assertSelectionIs(IEnumerable hitObjects)