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Fix multiplayer mod select showing autoplay as a choice
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@ -251,11 +251,7 @@ namespace osu.Game.Screens.Select
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Children = new Drawable[]
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{
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BeatmapOptions = new BeatmapOptionsOverlay(),
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ModSelect = new ModSelectOverlay
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{
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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}
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ModSelect = CreateModSelectOverlay()
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}
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}
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}
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@ -305,6 +301,8 @@ namespace osu.Game.Screens.Select
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}
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}
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protected virtual ModSelectOverlay CreateModSelectOverlay() => new ModSelectOverlay();
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protected virtual void ApplyFilterToCarousel(FilterCriteria criteria)
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{
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// if not the current screen, we want to get carousel in a good presentation state before displaying (resume or enter).
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