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Rename EF classes to allow for shit to hit the fan
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104
osu.Game/Beatmaps/EFBeatmapSetInfo.cs
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104
osu.Game/Beatmaps/EFBeatmapSetInfo.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using JetBrains.Annotations;
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using Newtonsoft.Json;
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using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.Extensions;
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namespace osu.Game.Beatmaps
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{
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[ExcludeFromDynamicCompile]
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public class EFBeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete, IEquatable<EFBeatmapSetInfo>, IBeatmapSetInfo
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{
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public int ID { get; set; }
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public bool IsManaged => ID > 0;
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private int? onlineID;
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[Column("OnlineBeatmapSetID")]
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public int? OnlineID
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{
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get => onlineID;
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set => onlineID = value > 0 ? value : null;
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}
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public DateTimeOffset DateAdded { get; set; }
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public EFBeatmapMetadata Metadata { get; set; }
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[NotNull]
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public List<BeatmapInfo> Beatmaps { get; } = new List<BeatmapInfo>();
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public BeatmapOnlineStatus Status { get; set; } = BeatmapOnlineStatus.None;
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public List<BeatmapSetFileInfo> Files { get; } = new List<BeatmapSetFileInfo>();
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/// <summary>
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/// The maximum star difficulty of all beatmaps in this set.
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/// </summary>
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[JsonIgnore]
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public double MaxStarDifficulty => Beatmaps.Count == 0 ? 0 : Beatmaps.Max(b => b.StarRating);
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/// <summary>
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/// The maximum playable length in milliseconds of all beatmaps in this set.
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/// </summary>
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[JsonIgnore]
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public double MaxLength => Beatmaps.Count == 0 ? 0 : Beatmaps.Max(b => b.Length);
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/// <summary>
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/// The maximum BPM of all beatmaps in this set.
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/// </summary>
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[JsonIgnore]
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public double MaxBPM => Beatmaps.Count == 0 ? 0 : Beatmaps.Max(b => b.BPM);
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[NotMapped]
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public bool DeletePending { get; set; }
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public string Hash { get; set; }
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/// <summary>
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/// Returns the storage path for the file in this beatmapset with the given filename, if any exists, otherwise null.
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/// The path returned is relative to the user file storage.
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/// </summary>
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/// <param name="filename">The name of the file to get the storage path of.</param>
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public string GetPathForFile(string filename) => Files.SingleOrDefault(f => string.Equals(f.Filename, filename, StringComparison.OrdinalIgnoreCase))?.FileInfo.GetStoragePath();
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public override string ToString() => Metadata?.ToString() ?? base.ToString();
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public bool Protected { get; set; }
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public bool Equals(EFBeatmapSetInfo other)
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{
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if (ReferenceEquals(this, other)) return true;
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if (other == null) return false;
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if (ID != 0 && other.ID != 0)
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return ID == other.ID;
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return false;
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}
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public bool Equals(IBeatmapSetInfo other) => other is EFBeatmapSetInfo b && Equals(b);
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#region Implementation of IHasOnlineID
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int IHasOnlineID<int>.OnlineID => OnlineID ?? -1;
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#endregion
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#region Implementation of IBeatmapSetInfo
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IBeatmapMetadataInfo IBeatmapSetInfo.Metadata => Metadata ?? Beatmaps.FirstOrDefault()?.Metadata ?? new BeatmapMetadata();
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IEnumerable<IBeatmapInfo> IBeatmapSetInfo.Beatmaps => Beatmaps;
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IEnumerable<INamedFileUsage> IHasNamedFiles.Files => Files;
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#endregion
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}
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}
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