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Rename base test class to help avoid incorrect reference
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@ -18,7 +18,7 @@ using osuTK.Input;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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[Description("player pause/fail screens")]
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public class TestSceneGameplayMenuOverlay : ManualInputManagerTestScene
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public class TestSceneGameplayMenuOverlay : OsuManualInputManagerTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseOverlay) };
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