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Animate back slider repeat and tail circle pieces
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@ -26,7 +26,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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private double animDuration;
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public Drawable CirclePiece { get; private set; }
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public SkinnableDrawable CirclePiece { get; private set; }
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private Drawable scaleContainer;
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private ReverseArrowPiece arrow;
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@ -53,7 +54,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new[]
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Children = new Drawable[]
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{
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// no default for this; only visible in legacy skins.
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CirclePiece = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderTailHitCircle), _ => Empty()),
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@ -91,6 +92,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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base.UpdateHitStateTransforms(state);
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(CirclePiece.Drawable as IMainCirclePiece)?.Animate(state);
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switch (state)
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{
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case ArmedState.Idle:
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