Make Accuracy = 1, Health = 1 the default for ScoreProcessor

This commit is contained in:
smoogipooo
2017-09-12 20:53:26 +09:00
parent d070fb8063
commit 0b94939474
5 changed files with 3 additions and 20 deletions

View File

@ -265,13 +265,8 @@ namespace osu.Game.Rulesets.Mania.Scoring
TotalScore.Value = comboScore + accuracyScore + bonusScore;
}
protected override void Reset()
{
base.Reset();
Health.Value = 1;
Accuracy.Value = 1;
bonusScore = 0;
comboPortion = 0;
totalHits = 0;