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Make Accuracy = 1, Health = 1 the default for ScoreProcessor
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@ -265,13 +265,8 @@ namespace osu.Game.Rulesets.Mania.Scoring
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TotalScore.Value = comboScore + accuracyScore + bonusScore;
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}
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protected override void Reset()
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{
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base.Reset();
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Health.Value = 1;
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Accuracy.Value = 1;
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bonusScore = 0;
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comboPortion = 0;
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totalHits = 0;
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