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Change 'default' hover/click samples into 'button' samples and make 'soft' the new 'default'
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@ -28,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface
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/// Array of button codes which should trigger the click sound.
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/// If this optional parameter is omitted or set to <code>null</code>, the click sound will only be played on left click.
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/// </param>
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public HoverClickSounds(HoverSampleSet sampleSet = HoverSampleSet.Normal, MouseButton[] buttons = null)
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public HoverClickSounds(HoverSampleSet sampleSet = HoverSampleSet.Default, MouseButton[] buttons = null)
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: base(sampleSet)
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{
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this.buttons = buttons ?? new[] { MouseButton.Left };
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