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Turn on warnings, resolve issues
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@ -277,12 +277,5 @@ namespace osu.Game.Rulesets.Objects
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return ControlPoints.SequenceEqual(other.ControlPoints) && ExpectedDistance.Equals(other.ExpectedDistance) && Type == other.Type;
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}
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public override bool Equals(object obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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return obj is SliderPath other && Equals(other);
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}
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}
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}
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