mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Turn on warnings, resolve issues
This commit is contained in:
@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.UI
|
||||
public class GameplayCursorContainer : CursorContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// Because Show/Hide are executed by a parent, <see cref="State"/> is updated immediately even if the cursor
|
||||
/// Because Show/Hide are executed by a parent, <see cref="VisibilityContainer.State"/> is updated immediately even if the cursor
|
||||
/// is in a non-updating state (via <see cref="FrameStabilityContainer"/> limitations).
|
||||
///
|
||||
/// This holds the true visibility value.
|
||||
|
Reference in New Issue
Block a user