Turn on warnings, resolve issues

This commit is contained in:
smoogipoo
2019-04-25 17:36:17 +09:00
parent 8d8258c039
commit 0bd35ab7bb
71 changed files with 116 additions and 182 deletions

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.UI
public class GameplayCursorContainer : CursorContainer
{
/// <summary>
/// Because Show/Hide are executed by a parent, <see cref="State"/> is updated immediately even if the cursor
/// Because Show/Hide are executed by a parent, <see cref="VisibilityContainer.State"/> is updated immediately even if the cursor
/// is in a non-updating state (via <see cref="FrameStabilityContainer"/> limitations).
///
/// This holds the true visibility value.