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Turn on warnings, resolve issues
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@ -131,7 +131,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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private readonly float scrollOffset;
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/// <summary>
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/// Transforms <see cref="TimeTimelinem"/> to a new value.
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/// Transforms <see cref="ZoomableScrollContainer.currentZoom"/> to a new value.
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/// </summary>
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/// <param name="focusPoint">The focus point in absolute coordinates local to the content.</param>
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/// <param name="contentSize">The size of the content.</param>
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