Fix incorrect naming / apply review

This commit is contained in:
Joseph Madamba
2021-12-27 21:44:19 -08:00
parent 5082b0e63f
commit 0bd928b5cd
3 changed files with 7 additions and 7 deletions

View File

@ -90,9 +90,9 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
const float angle_variable = 15; // should be less than 45
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variable, angle_variable, randomSeed, 4);
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variable, angle_variable, randomSeed, 5);
const float angle_variance = 15; // should be less than 45
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variance, angle_variance, randomSeed, 4);
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variance, angle_variance, randomSeed, 5);
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
}