Fix incorrect naming / apply review

This commit is contained in:
Joseph Madamba
2021-12-27 21:44:19 -08:00
parent 5082b0e63f
commit 0bd928b5cd
3 changed files with 7 additions and 7 deletions

View File

@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
const float angle_variable = 15; // should be less than 45
const float angle_variance = 15; // should be less than 45
const float roundness = 80;
const float initial_height = 10;
@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Mania.UI
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variable, angle_variable),
Rotation = RNG.NextSingle(-angle_variance, angle_variance),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Mania.UI
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variable, angle_variable),
Rotation = RNG.NextSingle(-angle_variance, angle_variance),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,