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fix incorrect default values keeping overlays in wrong state
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@ -37,14 +37,14 @@ namespace osu.Game.Screens
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/// <summary>
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/// <summary>
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/// Whether overlays should be hidden when this screen is entered or resumed.
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/// Whether overlays should be hidden when this screen is entered or resumed.
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/// </summary>
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/// </summary>
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protected virtual bool HideOverlaysOnEnter => hideOverlaysOnEnter;
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protected virtual bool HideOverlaysOnEnter => false;
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private readonly BindableBool allowOpeningOverlays = new BindableBool();
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private readonly BindableBool allowOpeningOverlays = new BindableBool();
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/// <summary>
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/// <summary>
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/// Whether overlays should be able to be opened while this screen is active.
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/// Whether overlays should be able to be opened while this screen is active.
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/// </summary>
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/// </summary>
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protected virtual bool AllowOpeningOverlays => allowOpeningOverlays;
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protected virtual bool AllowOpeningOverlays => true;
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/// <summary>
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/// <summary>
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/// Whether this <see cref="OsuScreen"/> allows the cursor to be displayed.
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/// Whether this <see cref="OsuScreen"/> allows the cursor to be displayed.
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