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Expose full hitobject rather than hit windows
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@ -49,7 +49,7 @@ namespace osu.Game.Screens.Play.HUD
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private void onNewJudgement(JudgementResult result)
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{
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if (result.HitWindows == null)
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if (result.HitObject.HitWindows == null)
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return;
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foreach (var c in Children)
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