Expose full hitobject rather than hit windows

This commit is contained in:
smoogipoo
2019-09-02 17:14:40 +09:00
parent f2bdf94a1d
commit 0c73c5acf3
10 changed files with 25 additions and 28 deletions

View File

@ -106,7 +106,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private void newJudgement(double offset = 0)
{
var judgement = new JudgementResult(new Judgement(), hitWindows)
var judgement = new JudgementResult(new HitObject(), new Judgement())
{
TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
Type = HitResult.Perfect,