From 0c841cffdd6e45a98cb5ca0bed5c4fa7c7465e00 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 23 Nov 2016 15:34:32 +0900 Subject: [PATCH] Change GetChildren recursive default to false (should be more common). --- osu.Game/Database/BeatmapDatabase.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Database/BeatmapDatabase.cs b/osu.Game/Database/BeatmapDatabase.cs index 619eacc90f..4bdfa1e275 100644 --- a/osu.Game/Database/BeatmapDatabase.cs +++ b/osu.Game/Database/BeatmapDatabase.cs @@ -144,7 +144,7 @@ namespace osu.Game.Database var beatmapSetInfo = Query().FirstOrDefault(s => s.BeatmapSetID == beatmapInfo.BeatmapSetID); //we need metadata - GetChildren(beatmapSetInfo, false); + GetChildren(beatmapSetInfo); if (beatmapSetInfo == null) throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetID} is not in the local database."); @@ -181,7 +181,7 @@ namespace osu.Game.Database return connection.GetAllWithChildren(filter, recursive); } - public T GetChildren(T item, bool recursive = true) + public T GetChildren(T item, bool recursive = false) { if (item == null) return default(T);