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Merge branch 'master' into drawable-hit-object-hit-state-fix
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@ -125,14 +125,14 @@ namespace osu.Game.Rulesets.Objects.Drawables
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Result = CreateResult(judgement);
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if (Result == null)
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throw new InvalidOperationException($"{GetType().ReadableName()} must provide a {nameof(JudgementResult)} through {nameof(CreateResult)}.");
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LoadSamples();
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}
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protected override void LoadAsyncComplete()
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{
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base.LoadAsyncComplete();
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LoadSamples();
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HitObject.DefaultsApplied += onDefaultsApplied;
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startTimeBindable = HitObject.StartTimeBindable.GetBoundCopy();
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