Remove all generic judgements.

This commit is contained in:
smoogipooo
2017-09-06 18:05:51 +09:00
parent e85d511645
commit 0cc443e618
30 changed files with 137 additions and 208 deletions

View File

@ -14,11 +14,10 @@ using System;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Judgements;
namespace osu.Game.Rulesets.Mania.UI
{
public class Column : ScrollingPlayfield<ManiaHitObject, ManiaJudgement>, IHasAccentColour
public class Column : ScrollingPlayfield<ManiaHitObject>, IHasAccentColour
{
private const float key_icon_size = 10;
private const float key_icon_corner_radius = 3;
@ -188,7 +187,7 @@ namespace osu.Game.Rulesets.Mania.UI
/// Adds a DrawableHitObject to this Playfield.
/// </summary>
/// <param name="hitObject">The DrawableHitObject to add.</param>
public override void Add(DrawableHitObject<ManiaHitObject, ManiaJudgement> hitObject)
public override void Add(DrawableHitObject<ManiaHitObject> hitObject)
{
hitObject.AccentColour = AccentColour;
HitObjects.Add(hitObject);