Remove all generic judgements.

This commit is contained in:
smoogipooo
2017-09-06 18:05:51 +09:00
parent e85d511645
commit 0cc443e618
30 changed files with 137 additions and 208 deletions

View File

@ -6,7 +6,6 @@ using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.UI;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Framework.Graphics.Containers;
using System;
using osu.Game.Graphics;
@ -21,7 +20,7 @@ using osu.Framework.Graphics.Shapes;
namespace osu.Game.Rulesets.Mania.UI
{
public class ManiaPlayfield : ScrollingPlayfield<ManiaHitObject, ManiaJudgement>
public class ManiaPlayfield : ScrollingPlayfield<ManiaHitObject>
{
public const float HIT_TARGET_POSITION = 50;
@ -203,7 +202,7 @@ namespace osu.Game.Rulesets.Mania.UI
}
}
public override void Add(DrawableHitObject<ManiaHitObject, ManiaJudgement> h) => Columns.ElementAt(h.HitObject.Column).Add(h);
public override void Add(DrawableHitObject<ManiaHitObject> h) => Columns.ElementAt(h.HitObject.Column).Add(h);
public void Add(DrawableBarLine barline) => HitObjects.Add(barline);
protected override void Update()