Expose non-adjusted time from CalculateTimed()

This commit is contained in:
smoogipoo
2021-11-02 17:17:14 +09:00
parent eaeee80a26
commit 0cdd2898fe
3 changed files with 10 additions and 8 deletions

View File

@ -11,7 +11,14 @@ namespace osu.Game.Rulesets.Difficulty
/// </summary>
public class TimedDifficultyAttributes : IComparable<TimedDifficultyAttributes>
{
/// <summary>
/// The non-clock adjusted time value at which the attributes take effect.
/// </summary>
public readonly double Time;
/// <summary>
/// The attributes.
/// </summary>
public readonly DifficultyAttributes Attributes;
public TimedDifficultyAttributes(double time, DifficultyAttributes attributes)