Make HitObjectContainer.Clear non-virtual

It just call `Remove` for all entries.
This commit is contained in:
ekrctb
2021-05-31 23:01:54 +09:00
parent 2c9e5b6c7e
commit 0ce7baa3f3
2 changed files with 2 additions and 8 deletions

View File

@ -45,13 +45,6 @@ namespace osu.Game.Rulesets.UI.Scrolling
timeRange.ValueChanged += _ => layoutCache.Invalidate();
}
public override void Clear()
{
base.Clear();
layoutComputed.Clear();
}
/// <summary>
/// Given a position in screen space, return the time within this column.
/// </summary>