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Clamp LifetimeStart
of HitObject
's to their judgement windows
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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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Origin = Anchor.Centre;
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}
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protected override double MaximumJudgementOffset => DrawableSpinner.HitObject.Duration;
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public override double MaximumJudgementOffset => DrawableSpinner.HitObject.Duration;
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/// <summary>
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/// Apply a judgement result.
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