Update to latest DI stuff

This commit is contained in:
Drew DeVault
2016-11-10 17:40:42 -05:00
parent 7327db307b
commit 0d4560a054
24 changed files with 481 additions and 436 deletions

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@ -1,43 +1,55 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Input
{
public class MouseOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Input
{
public class MouseOptions : OptionsSubsection
{
protected override string Header => "Mouse";
private CheckBoxOption rawInput, mapRawInput, disableWheel, disableButtons, enableRipples;
public MouseOptions()
{
Children = new Drawable[]
{
new SpriteText { Text = "Sensitivity: TODO slider" },
rawInput = new CheckBoxOption { LabelText = "Raw input" },
mapRawInput = new CheckBoxOption { LabelText = "Map absolute raw input to the osu! window" },
new SpriteText { Text = "Confine mouse cursor: TODO dropdown" },
disableWheel = new CheckBoxOption { LabelText = "Disable mouse wheel in play mode" },
disableButtons = new CheckBoxOption { LabelText = "Disable mouse buttons in play mode" },
enableRipples = new CheckBoxOption { LabelText = "Cursor ripples" },
};
private CheckBoxOption rawInput, mapRawInput, disableWheel, disableButtons, enableRipples;
public MouseOptions()
{
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
Children = new Drawable[]
{
rawInput.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.RawInput);
mapRawInput.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.AbsoluteToOsuWindow);
disableWheel.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
disableButtons.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.MouseDisableButtons);
enableRipples.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.CursorRipple);
}
}
}
new SpriteText { Text = "Sensitivity: TODO slider" },
new CheckBoxOption
{
LabelText = "Raw input",
Bindable = config.GetBindable<bool>(OsuConfig.RawInput)
},
new CheckBoxOption
{
LabelText = "Map absolute raw input to the osu! window",
Bindable = config.GetBindable<bool>(OsuConfig.AbsoluteToOsuWindow)
},
new SpriteText { Text = "Confine mouse cursor: TODO dropdown" },
new CheckBoxOption
{
LabelText = "Disable mouse wheel in play mode",
Bindable = config.GetBindable<bool>(OsuConfig.MouseDisableWheel)
},
new CheckBoxOption
{
LabelText = "Disable mouse buttons in play mode",
Bindable = config.GetBindable<bool>(OsuConfig.MouseDisableButtons)
},
new CheckBoxOption
{
LabelText = "Cursor ripples",
Bindable = config.GetBindable<bool>(OsuConfig.CursorRipple)
},
};
}
}
}

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@ -1,35 +1,32 @@
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Options.Input
{
public class OtherInputOptions : OptionsSubsection
{
namespace osu.Game.Overlays.Options.Input
{
public class OtherInputOptions : OptionsSubsection
{
protected override string Header => "Other";
private CheckBoxOption tabletSupport, wiimoteSupport;
public OtherInputOptions()
{
Children = new Drawable[]
{
tabletSupport = new CheckBoxOption { LabelText = "OS TabletPC support" },
wiimoteSupport = new CheckBoxOption { LabelText = "Wiimote/TaTaCon Drum Support" },
};
}
protected override void Load(BaseGame game)
[Initializer]
private void Load(OsuConfigManager config)
{
base.Load(game);
var osuGame = game as OsuGameBase;
if (osuGame != null)
Children = new Drawable[]
{
tabletSupport.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Tablet);
wiimoteSupport.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.Wiimote);
}
}
}
}
new CheckBoxOption
{
LabelText = "OS TabletPC support",
Bindable = config.GetBindable<bool>(OsuConfig.Tablet)
},
new CheckBoxOption
{
LabelText = "Wiimote/TaTaCon Drum Support",
Bindable = config.GetBindable<bool>(OsuConfig.Wiimote)
},
};
}
}
}