Allow Rulesets to create a non-FontAwesome icon

This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
This commit is contained in:
Dean Herbert
2017-08-03 14:36:21 +09:00
parent d72a479d9d
commit 0d9ea97828
55 changed files with 317 additions and 187 deletions

View File

@ -15,7 +15,7 @@ namespace osu.Game.Graphics.UserInterface
{
public class IconButton : OsuClickableContainer
{
private readonly TextAwesome icon;
private readonly SpriteIcon icon;
private readonly Box hover;
private readonly Container content;
@ -47,7 +47,7 @@ namespace osu.Game.Graphics.UserInterface
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2 (button_size),
Size = new Vector2(button_size),
CornerRadius = 5,
Masking = true,
@ -64,11 +64,11 @@ namespace osu.Game.Graphics.UserInterface
RelativeSizeAxes = Axes.Both,
Alpha = 0,
},
icon = new TextAwesome
icon = new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
TextSize = 18,
Size = new Vector2(18),
}
}
}