Allow Rulesets to create a non-FontAwesome icon

This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
This commit is contained in:
Dean Herbert
2017-08-03 14:36:21 +09:00
parent d72a479d9d
commit 0d9ea97828
55 changed files with 317 additions and 187 deletions

View File

@ -21,15 +21,14 @@ namespace osu.Game.Online.Multiplayer
public override string Name => "Tag";
public override Drawable GetIcon(OsuColour colours, float size)
{
return new TextAwesome
return new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_refresh,
TextSize = size,
Size = new Vector2(size),
Colour = colours.Blue,
Shadow = false,
UseFullGlyphHeight = false,
};
}
}
@ -61,21 +60,19 @@ namespace osu.Game.Online.Multiplayer
Spacing = new Vector2(2f),
Children = new[]
{
new TextAwesome
new SpriteIcon
{
Icon = FontAwesome.fa_refresh,
TextSize = size * 0.75f,
Size = new Vector2(size * 0.75f),
Colour = colours.Blue,
Shadow = false,
UseFullGlyphHeight = false,
},
new TextAwesome
new SpriteIcon
{
Icon = FontAwesome.fa_refresh,
TextSize = size * 0.75f,
Size = new Vector2(size * 0.75f),
Colour = colours.Pink,
Shadow = false,
UseFullGlyphHeight = false,
},
},
};