Allow Rulesets to create a non-FontAwesome icon

This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
This commit is contained in:
Dean Herbert
2017-08-03 14:36:21 +09:00
parent d72a479d9d
commit 0d9ea97828
55 changed files with 317 additions and 187 deletions

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Overlays.Notifications
{
@ -36,7 +37,7 @@ namespace osu.Game.Overlays.Notifications
}
private readonly SpriteText textDrawable;
private readonly TextAwesome iconDrawable;
private readonly SpriteIcon iconDrawable;
protected Box IconBackgound;
@ -49,12 +50,12 @@ namespace osu.Game.Overlays.Notifications
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.6f))
},
iconDrawable = new TextAwesome
iconDrawable = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = icon,
TextSize = 20
Size = new Vector2(20),
}
});