Allow Rulesets to create a non-FontAwesome icon

This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
This commit is contained in:
Dean Herbert
2017-08-03 14:36:21 +09:00
parent d72a479d9d
commit 0d9ea97828
55 changed files with 317 additions and 187 deletions

View File

@ -31,7 +31,7 @@ namespace osu.Game.Screens.Menu
private readonly Container iconText;
private readonly Container box;
private readonly Box boxHoverLayer;
private readonly TextAwesome icon;
private readonly SpriteIcon icon;
private readonly string sampleName;
private readonly Action clickAction;
private readonly Key triggerKey;
@ -95,12 +95,12 @@ namespace osu.Game.Screens.Menu
Origin = Anchor.Centre,
Children = new Drawable[]
{
icon = new TextAwesome
icon = new SpriteIcon
{
Shadow = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 30,
Size = new Vector2(30),
Position = new Vector2(0, 0),
Icon = symbol
},