Allow Rulesets to create a non-FontAwesome icon

This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
This commit is contained in:
Dean Herbert
2017-08-03 14:36:21 +09:00
parent d72a479d9d
commit 0d9ea97828
55 changed files with 317 additions and 187 deletions

View File

@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly CirclePiece circle;
private readonly GlowPiece glow;
private readonly TextAwesome symbol;
private readonly SpriteIcon symbol;
private readonly Color4 baseColour = OsuColour.FromHex(@"002c3c");
private readonly Color4 fillColour = OsuColour.FromHex(@"005b7c");
@ -64,12 +64,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Anchor = Anchor.Centre,
},
new RingPiece(),
symbol = new TextAwesome
symbol = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
UseFullGlyphHeight = true,
TextSize = 48,
Size = new Vector2(48),
Icon = FontAwesome.fa_asterisk,
Shadow = false,
},