Allow Rulesets to create a non-FontAwesome icon

This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
This commit is contained in:
Dean Herbert
2017-08-03 14:36:21 +09:00
parent d72a479d9d
commit 0d9ea97828
55 changed files with 317 additions and 187 deletions

View File

@ -3,20 +3,20 @@
using osu.Framework.Graphics;
using osu.Game.Graphics;
using OpenTK;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{
/// <summary>
/// The symbol used for swell pieces.
/// </summary>
public class SwellSymbolPiece : TextAwesome
public class SwellSymbolPiece : SpriteIcon
{
public SwellSymbolPiece()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
UseFullGlyphHeight = true;
TextSize = CirclePiece.SYMBOL_INNER_SIZE;
Size = new Vector2(CirclePiece.SYMBOL_INNER_SIZE);
Icon = FontAwesome.fa_asterisk;
Shadow = false;
}